See the schedule of the demos and presentations here.
At the R Lounge!
APEX (Arjan van Meerten)
House of Secrets’ new realtime animated VR music video APEX tells the story
of realities colliding, throwing the viewer in the midst of chaos. Within fire and
destruction, the viewer experiences something violent yet beautiful. Being
confronted with a power so great, all you can do is watch the world burn.
Finding beauty in destruction, accompanied with ear shattering electronic
music. APEX means to overwhelm and inspire.
SEA PRAYER (Khaled Hosseini)
Inspired by the story of Alan Kurdi, the three-year-old Syrian refugee who
drowned in the Mediterranean Sea, Khaled Hosseini, the novelist and Goodwill
Ambassador for the UN Refugee Agency, has written an exclusive story
brought to life in virtual reality. The night before a potentially fatal journey, a
father reflects with his son on their life in Syria before the war – and on their
OCEAN VORTEX (Kalle Rasinkangas, Annastina Haapasaari & Santeri
Ocean Vortex is an interactive virtual reality experience in which the viewer is
taken to a voyage in solitude through changing, digital landscapes. It plays with
the relationship to the actual time and space, letting the next wave destroy
them and brush you off into somewhere surprisingly different.
ALONE TOGETHER (Kalle Rasinkangas)
Alone Together is an experience for two players. The participants are in
different physical spaces but share the same virtual space. Together they can
leave their mark in three dimensions by drawing with their hands and
interacting with each others’ drawings. This way they’re allowed to create an
intimate relationship with communication through movement, rather than with
words or body language.
THE PARTY (Anrick Bregman & Shehani Fernando)
Everyday situations can be stressful for those on the autism spectrum. Step
into the shoes of 16-year-old Layla as she attends a birthday party. Hear her
inner thoughts and experience how overwhelming an occasion like this can be
LIMBO (Shehani Fernando)
There are approximately 31,500 asylum seekers in the UK waiting for a
decision about their asylum status. This 360° film allows you to experience
what it is like to live in this period of limbo, waiting for a decision that will affect
the rest of your life.
DOWNWARD SPIRAL: PROLOGUE (3rd Eye Studios)
Structured as a modern TV series, Downward Spiral: Prologue is the beginning
of a space thriller, whose mystery will unravel over time as following episodes
will be released. Built from the ground-up by the team of award-winning
industry veterans, Downward Spiral: Prologue offers a space Zero-G
experience like no other by allowing players to move freely in a VR
environment without motion sickness.
EAGLE BONE (Tracy Rector)
One of the first VR pieces ever created by a Native American filmmaker, Eagle
Bone is a collective step in a new direction of visual storytelling rooted in being
unapologetically Indigenous. Through freestyle spoken word and lush Pacific
Northwest scenes, we enter into a VR journey of remembrance and reflection
on the lessons of the old ones.
SPEAKEASY – SALAKAPAKKA (Metropolia University of Applied Sciences)
Salakapakka – Finnish for speakeasy – is a Samsung Gear VR game fully
designed, developed and produced by 3rd year students from Metropolia
University of Applied Sciences. The fun and interesting game takes a peek at
life in prohibition era, 1920s Finland. Don a pair of VR goggles, take the role of
a detective and step into an inconspicuous café that surely has nothing to
hide…Or does it?
At the R Talks!
Tilman Scheel; CEO, reelport GmbH, Germany
Innovation action of EU Horizon 2020 Program, DDD60 introduces cutting edge
video compression and delivery technology to deliver high-quality VR content to Film and TV professionals.
Launching the technology’s beta test phase at Tampere Film Festival, Tilman
Scheel gives a report on the project’s resulting technology and its
spesifications. After TIFF, DDD60 will continue to facilitate showcasing
immersive content in leading Film & TV markets worldwide.
Santeri Suominen; coordinator, FIVR, Finland
On behalf of Finnish Virtual Reality Association FIVR and its 2017 report for
Business Finland, Santeri Suominen offers an overview to the Finnish VR/AR
Jyrki Pylväs; AR Artist and Game Developer, Finland
How does AR bend itself for art? This question and more are the focal point on
Jyrki Pylväs’ keynote, based on his own spatial installations using augmented
Tracy Rector; director, activist, US
In her immersive media artwork, Rector gives a voice to representatives of
indigenous peoples. In her keynote speech, she focuses on the many ways
crossmedia can enhance the story and the experience of identification.
Hanna Pajala; artist; founder of dance film festival Loikka, Finland
Using the example of the dance short film Devil’s Lungs and drawing from a
bigger framework from the Loikka dance film festival, Hanna Pajala focuses her
keynote speech on movement and usage of space in 360° video.
Eeva Jäntti; producer, Arilyn, Suomi
Arilyn has made its breakthrough in Finland as the most popular AR platform
application for mobile devices. Eeva Jäntti shares her view on how the AR
market looks from the perspective of the technology startup.
Paulina Tervo; director; co-CEO, Lyfta, UK / Finland
Lyfta’s Awra Amba Experience allows viewers to visit a fascinating Ethiopian
village community on a multimedia platform. The director-producer Paulina
Tervo’s key note focuses on the creation of the expanded digital 360° interface
of the renowned experience.
Oliwer Svensson; game developer, art director, Svrvive, Sweden
Oliwer Svensson demonstrates the tools VR games use to draw the audiences’
attention and play with it. The presentation focuses also on designing and
creating virtual worlds and interactive narratives.
Heidi Grundström; researcher, Aalto University
Grundström presents her ongoing academic study on the expectations viewers
have for virtual reality. In addition to the introduction to the subject, preliminary
remarks of the study will be discussed.
Kalle Rasinkangas; VR and sound artist, Uniarts Helsinki, Finland
Rasinkangas is a pioneer of immersive, cross-disciplinary VR art installations.
His case study walks the audience through building and embedding interactive
features as part of the artistic experience as a whole.
Rain Rannu; filmmaker and entrepreneur, Estonia
Rain Rannu’s insightful keynote unveils the creation of Beqaa VR, a cinematic
360° experience in which the spectator is placed in the shoes of a hostage held
captive by terrorists.
Discussion Panel: Gimmicks or new mediums?
Are VR & AR hyped gimmicks far from matured communication channel or
realizing their potential in coming years? The panel discusses the current state
and the immediate future of the mediums. In the panel game and film
professionals meet practical industrial perspective.
Discussion Panel: Immersive VR
Is VR truly immersive, or is that just what we have come to expect it to be? How
do you tailor content for VR, or enhance the experience? Panelists in the talk
include Mika Isomaa (Unity), researcher Heidi Grundström (Aalto University) and
artist Kalle Rasinkangas (Uniarts Helsinki).
Discussion Panel: Highlights of VR & AR in 2017
What happened in the XR field in 2017? The panel introduces some of the
year’s most significant works, influential artists, new equipment launches and
other key events in the market.
At the R Beta!
STEP TO THE LINE (Ricardo Laganaro)
Shot entirely on location in maximum security prisons, Step to the Line aims to
provoke a transformation in the spectator’s eyes about prisoners, the prison
system, and even themselves.
MAMIE’S DREAM (Mary Mateson)
Filmed in Sierra Leone, Mamie narrates her struggle against forced Female
BEQAA VR (Rain Rannu)
Cherry Trees of Beqaa is a 7-minute virtual reality (VR) short movie experience
loosely inspired by the real life experience of 7 Estonian cyclists held captive by
terrorists in Beqaa Valley in Lebanon for 4 months in 2011.
DEVIL’S LUNG (Alla Kovgan)
A total VR 360o experience, celebrating the mystical power of Finnish accordion
& of women through music and dance.
LEGGENDA (Leslie Lévi, Laura Desimages)
Jump into a marvelous and evocative universe of music and thrilling acrobatics
through immersive virtual reality. Two circus artists and a piano-violin duo drive
this elegant, emotion-filled performance.
7DS (Axel Bonnot)
Which deadly sin are you guilty of? 7DS is a VR short film about the desire for
more and the human need for excess: the seven deadly sins. Seven visions, all
linked by our art of watching and being watched.